Just curious as to how other people used the ESP converter.
Did you just convert a clean install of morrowind or did you also convert some mods?
Did you change any of the .ini files in the converter?
I ask because without any standardisation of converting, some mods are going to conflict.
I've seen a lot of potential conflicts while writing the dialogues. An example is that none of the slaves have the slave bracers, but if before converting I used part of the object replacer and replaced the bracers with wristirons, all slaves would then have the irons on, then I would be able to free them, but without wristirons on, the slaves are already free.
And if I converted the better clothes mod and started referencing those clothes in topics and quests, there will be errors and crashes for a person who didn't, or someone who used the object replacer.
And the same would go for weapon and armor addons, etc etc
I'm just saying that for some quests and dialogue to work, we need to have a standard morrowind_ob.esm.
I converted morrowind, its expansions and official addons, real signposts, and had morrowind visual pack installed. I edited some .ini files with the object replacer, not all, just some.
Sat, 01/30/2010 - 14:30
#1
How did you convert?
