Squee! Thanks from a fan! :) Hoping to see more of your work with the skywind/skyblivion armors in the future. Checking it out now! Impressed already by the screens! And thanks for sharing, each milestone gets us closer to a complete skywind!
Yay! We have some armor! Okay everyone, now we just need to make sure NPCs wear it :)
Was this the helm from that Morrowind armor mod Alex?
Edit: Oh, any way we could get you to move your meshes and any new textures you make to the new structure. ALL resources are supposed to go in Meshes\Morrowind and Textures\Morrowind. And I guess the armors would go in a \Armor\What ever armor type it is subfolder.
Yeah too shiny. Just go with what whatever we had before. No need to take time creating maps such as that for things that don't really need them, like the bonemold armor. I'm more worried about having armor at all, not how shiny it is :)
It is a veerrrry nice texture update on the axe! Daedric artificacts were made to shine like that! Reminds me a bit of oblivions glossyness, and that is a good thing!
Mite you do a HD version of the Oblivion Realm textures sometime whenever they finish skywind perchance? :-p Drool.....
Anyway, good job. But don't forget about the armors for both games. We need you Obi-Wan... I mean alexanderB your our only hope. XD
lol alright i will try to hurry, most of my armors dont have the scaling thingy yet so its kinda like yeahhhhh this isnt going so well, hopefully now that i have a new computer i will be able to use 3ds and start maknig armors again!
The retextures that you are doing are brilliant. Honestly I'd say keep going on full steam with the weapons textures... only if you weren't the only one here making armors. Eh. whatever you wish. Those weapon retextures are amazing!
But it would be nice to have a completed armors and weapons with not so good quality, so we can at least start to distribute them in worldspace, npcs, containers, etc. They can always be improved and perfected later.
It is a huge amount of work, so doing it in parallel is way more efficient.
Here is glass sword, if u wanna test, just go into game go into the ebonhart underground place (where lords mail is) and go up to higher ledge and grab it
You know, if you really want to make some fancy screenshots to show of your weapons you can use the console command "tm" to disable the HUD, and the command "tfc 1" while in third person mode to unlock the camera while the word is paused. Now THAT would get you magazine cover quality screenshots.
Hey Alex, I'd have to agree with Zilav. While these retextures are amazing, I'd much rather have a completed armor set than some some nicer weapons. Armor MODELS are FAR more important than ANY textures. Working on textures would be fine if you weren't the only one working on the models though.
Squee! Thanks from a fan! :) Hoping to see more of your work with the skywind/skyblivion armors in the future. Checking it out now! Impressed already by the screens! And thanks for sharing, each milestone gets us closer to a complete skywind!
very nice work alex! :) now go create more! :)
Yeah! It is great) We are waiting full tir))
yeah i am finally releasing now, ill only be releasing those that fit well with others and look good. so here goes nothing!
Yay! We have some armor! Okay everyone, now we just need to make sure NPCs wear it :)
Was this the helm from that Morrowind armor mod Alex?
Edit: Oh, any way we could get you to move your meshes and any new textures you make to the new structure. ALL resources are supposed to go in Meshes\Morrowind and Textures\Morrowind. And I guess the armors would go in a \Armor\What ever armor type it is subfolder.
oh im redoing thier paths again sorry lol
Edit: Yes that was helmet from mod!
Well Here u go, i started making normals and enviormental maps for new helmets! here is alot of pics for skall helmet
Indoril helmet, plus entire texture download
I love how shiny that Skall helmet is!
Skall Chest piece with all the maps to make it looks shiny and good!
<3 absolutly love this! :D
theres more! PANTS!
look what me n sorrow accomplished....
ill give ya a hint,. look at left hand then right.
hmm facing problems with scaling hmmmmmmmm.
You are a beast!
great work Alex! =)
Bonemold Armun an helmet, with an updated normal map. idk might be a little shiney but it looks good.
I'd agree it seems a little shiny. But looks good!
Yeah too shiny. Just go with what whatever we had before. No need to take time creating maps such as that for things that don't really need them, like the bonemold armor. I'm more worried about having armor at all, not how shiny it is :)
here is Morrowind weapons in Skyrim, didn't know if u had them or not?
Ill make normals for them and ill mess with their diffuse textures!
oh and here is me talking about some of the armors and showing you how they look!
http://www.youtube.com/watch?v=xwqiZGwGysc
Here is youtube channel
http://www.youtube.com/user/Skywindarmor?feature=watch
nice video alex, good work so far :) for the glowing problem, have you tried to experiment on different specular maps?
yes i have tried everything, i replace the entire texture node itself and it still happens!
can you send me the mesh/textures and i`ll take a look at it?
Are those weapons just the ones off the steam workshop Alex? I integrated those quite awhile ago. But they do need some serious work.
shadow: yes they are i think,
Eloth:here is an example! also do u think it could be my nvidia video card that is doing this?
can you come into the chat?
my axe is the 2nd pic!
i can do this for every weapon after i finish armors
Awesome! And now that you've sorted out those texture problems things should start speeding up too!
yep!
Cephalapod helmet
got bored so i decided to start working on daedric axe again lol, what u guys think?
It is a veerrrry nice texture update on the axe! Daedric artificacts were made to shine like that! Reminds me a bit of oblivions glossyness, and that is a good thing!
Mite you do a HD version of the Oblivion Realm textures sometime whenever they finish skywind perchance? :-p Drool.....
Anyway, good job. But don't forget about the armors for both games. We need you Obi-Wan... I mean alexanderB your our only hope. XD
lol alright i will try to hurry, most of my armors dont have the scaling thingy yet so its kinda like yeahhhhh this isnt going so well, hopefully now that i have a new computer i will be able to use 3ds and start maknig armors again!
Sword on left is mine, the one on right is original!

Daedric Battleaxe with new texture, i have to make specularity map so only red, and rune parts glow
THERE WE GO!
Im remaking glass sword aswell, i like that new glass blade texture.... probably should get back to making armors
The retextures that you are doing are brilliant. Honestly I'd say keep going on full steam with the weapons textures... only if you weren't the only one here making armors. Eh. whatever you wish. Those weapon retextures are amazing!
Looks awesome as usual!
But it would be nice to have a completed armors and weapons with not so good quality, so we can at least start to distribute them in worldspace, npcs, containers, etc. They can always be improved and perfected later.
It is a huge amount of work, so doing it in parallel is way more efficient.
glass sword #2
Alex, its great!
Here is glass sword, if u wanna test, just go into game go into the ebonhart underground place (where lords mail is) and go up to higher ledge and grab it
http://morroblivion.com/files/Glass%20Sword.zip
Wow! But I think it must be more acute (cloistered).
what is to come!
HERES THE PANTS FOR SKYWIND! :D
download now and put it in game and merge it to master!
iron battle axe
You know, if you really want to make some fancy screenshots to show of your weapons you can use the console command "tm" to disable the HUD, and the command "tfc 1" while in third person mode to unlock the camera while the word is paused. Now THAT would get you magazine cover quality screenshots.
eh im just trying to show it, not becoming facny lol :P
Hey Alex, I'd have to agree with Zilav. While these retextures are amazing, I'd much rather have a completed armor set than some some nicer weapons. Armor MODELS are FAR more important than ANY textures. Working on textures would be fine if you weren't the only one working on the models though.
But anyway, really good work. :)
And I can't wait to try out the pants!
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