Pages

69 posts / 0 new
Last post
GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
Tribunal Goblins

Tumbajamba generously gave me 16 different Goblin models. When I have time to, I'll post the screenshots in this thread. All he asks is that sureai.de is credited.

Edited by: grumpycat on 12/08/2013 - 17:01
GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
Here are two screenshots I

Here are two screenshots I already had and some of you have already seen. But this is just a preview. There are many more.

 

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
Now that I'm on my computer

Now that I'm on my computer that has Skyrim on it, I'll be uploading more screenshots. Here's a Goblin Warchief model. This should apply to the two unique Goblin bosses,Warchief Durog and Warchief Kurog

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
Goblin Officer

This is the Goblin Officer

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
Normal Goblin

This is just a normal Goblin. The Goblins in Tribunal that were just labeled "Goblin"

 

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
Goblin Footsoldier with a Durzog

Here's a Goblin Footsoldier with a Durzog

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
Goblin Bruiser

Here's a Goblin Bruiser

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
Goblin Handler

Here's a Goblin Handler. That should cover all the different Goblin varieties in Tribunal. I'll make another image comparing these ones to the Skyrim Immersive Creatures once too.

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
Comparison.

So here's a comparison between the Skyrim Immersive Creatures Goblins and the Goblins that Tumbajamba gave me. I believe tumbajamba's ones are a lot more high quality and they look more like Goblins. Plus it makes sense for Goblins and Rieklings to look similar because Rieklings are a Goblin variant. Falmer and Goblins have no relation.

SupremeEpicness
SupremeEpicness's picture
Member
Offline
Last seen: 10 years 2 months ago
Joined: 12/11/2012 - 15:30
Karma: 391
I have a couple questions: 1)

I have a couple questions:

1) why don't you just edit your last post rather then making a bunch on new one

2)can we use them for skyblivion as well

3)Are you gonna patch them into the game or are you gonna let some one else. (I'll gladly patch them into Skyblivion if you release them to me) 

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
1. Because I'm kind of new to

1. Because I'm kind of new to this site and I'm still learning the ropes.

2. I'll have to ask Tumbajamba

3. The CK does not work on my computer so somebody else is going to have to do it.

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
Here's the models and

Here's the models and textures for the Goblins.

http://www.mediafire.com/?wq49id52pqg2kx6

The password is Skywind.

If you don't know how to add them in game, just use this mod http://skyrim.nexusmods.com/mods/31533.

Just install the textures from my mediafire link then replacer the mesh from that mod's optional Goblin file with the Goblin variant you want to look at in game.

SupremeEpicness
SupremeEpicness's picture
Member
Offline
Last seen: 10 years 2 months ago
Joined: 12/11/2012 - 15:30
Karma: 391
You know I actually think we

You know I actually think we should make our own goblins those don't look very much like the ones from Oblvion or tribunal

Tribunal:

Oblivion:

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
A lot of things we're using

A lot of things we're using don't look exactly how they did in Morrowind or Oblivion. That's because they're Skyrim modernized. Since the Dragonborn DLC already comes with Snow Goblins, we already have a picture of what the Goblins should look like on the Skyrim Engine.

Mooncat
Mooncat's picture
Member
Offline
Last seen: 12 years 8 months ago
Joined: 04/05/2011 - 07:53
Karma: 226
I don't know, I'm looking at

I don't know, I'm looking at a picture of Tribunal's goblins and Bloodmoon's rieklings, and I have to say that they don't really look too similar, either. Dragonborn's rieklings may have been based on a POC for goblins (from the Game Jam), but I don't think that's evidence that rieklings are actually a subspecies of goblin.

That said, I also kind of feel like adding more work for ourselves is the last thing we should be doing.

SheepDogWoof
SheepDogWoof's picture
Member
Offline
Last seen: 12 years 2 months ago
Joined: 03/22/2013 - 19:34
Karma: 260
SupremeEpicness wrote:You

SupremeEpicness wrote:

You know I actually think we should make our own goblins those don't look very much like the ones from Oblvion or tribunal

Tribunal:

Oblivion:

This is what I was thinking. Reiklings only look different from Goblins because they have evolved in the environment of Solstheim. As you can see, Goblins themselves look pretty consistent from Morrowind to Oblivion^ I wouldn't classify Reiklings as Snow Goblins, a Reikling with Green skin isn't a Goblin, they are very clearly physically different because they live in different places in Tamriel. 

I think that these Goblin models are fine for now, but really we should make ones based off of the Morrowind and Oblivion Goblins as a goal, because they are very dfferent from Green skinned Reiklings.

Also, the Game jam Goblins are nothing to go on, they were made by one developer at Bethesda as one of the things they wanted to put in the game for fun. They clearly were modified into Reiklings for Dragonborn, but they already looked like Reiklings in the first place.

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
How is using resources we

How is using resources we already have more work? Also, they say in Bloodmoon that Goblins and Rieklings are related.

SheepDogWoof
SheepDogWoof's picture
Member
Offline
Last seen: 12 years 2 months ago
Joined: 03/22/2013 - 19:34
Karma: 260
GendunDrup wrote:How is

GendunDrup wrote:

How is using resources we already have more work? Also, they say in Bloodmoon that Goblins and Rieklings are related.

He said 

"That said, I also kind of feel like adding more work for ourselves is the last thing we should be doing."

Meaning, while making our own models based on the Morrowind Goblins would be better, he still doesn't think doing unnecessary work would be a good thing.

And I agree, as I said, these models are fine for now. But they look very, different from Morrowind and Oblivion Goblins. And as there aren't any official Skyrim Goblins, the only lore friendly ones are from Morrowind and Oblivion. Also, even though you are saying that the Rieklings and Goblins are related, that is true. But look at the Morrowind Goblin, compared to the Morrowind Riekling, both in the same game, yet look totally different, due to difference in habitat, even though they are related.

So they clearly weren't intended to simply be skin color variations of the same creature.

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
It's not just a retexture

It's not just a retexture btw. It's a retexture AND a remodel. 

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
Also, the Goblin picture you

Also, the Goblin picture you posted was at a bad angle. This picture doesn't actually have that many differences from the Goblins I brought to the sight. Nose size is the only real difference.

SheepDogWoof
SheepDogWoof's picture
Member
Offline
Last seen: 12 years 2 months ago
Joined: 03/22/2013 - 19:34
Karma: 260
I see that, but still, you

I see that, but still, you can clearly tell that they are simply Green Rieklings, I'm not hating on the mod author, I like this mod as Goblins aren't in Skyrim, and this is a fine substitute.

But Goblins and Reiklings look dramatically more different from eachother, and it has actually never been proven anywhere in lore that Rieklings aren't a form of Falmer.

In fact almost all information on the matter points to the possibility of them being an isolated Tribe of Falmer, who degenerated differently from the Falmer in Skyrim.

The body size is a MASSIVE difference, the Goblin picture you just posted only makes me see the differences even more, the Mod Goblin would stand hardly up to the Oblivion Goblin's waist!

Compare the Goblins from Morrowind and Oblivion to the Mod Goblin

Its rather clear that Goblins and Rieklings were intended to be very different.

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
They can always be

They can always be resized.

 

But does anyone else notice the Oblivion Goblin picture I posted has a penis? I didn't notice that until 2 minutes ago. I have over 200 hours on my Oblivion save file and I never noticed that.

SupremeEpicness
SupremeEpicness's picture
Member
Offline
Last seen: 10 years 2 months ago
Joined: 12/11/2012 - 15:30
Karma: 391
Looks more like WoW goblins

Looks more like WoW goblins to me.

I think I recall hearing someone say something about Reikling being related to snow elves. But anyway things we see in the game jam should be taken with a gain of salt. the team that made skyrim is not the same team that made Oblivion or morrowind so you can't say if those games were made now this is what would be about.

@Mooncat: I see where you're coming, that it's easier and will take a lot less time to just use those goblins. But we can't just take short cuts on stuff if it makes things feel less like morrowind. I'm okay if the creatures look similar but they look nothing alike The reikling goblins have big noses ,when in the elder scrolls they have smaller noses and big gorilla(ish) mouths. The reikling goblins stand upright, while the other ones have hunch backs. To me they just don't have the same feel as they used to. That's why I think we should eventually make our own(I think these should just be used as place holders). I mean if we don't keep the feel of the games the same why don't we just replace all the models in morrowind with skyrim ones.

@GendunDrup: The difference between the new stuff we make and this stuff is that even though the new stuff doesn't look very much like the original stuff, it still does have a similar feel.

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
I don't know what pictures

I don't know what pictures you're looking at. The Goblins I brought do have hunched backs.

SupremeEpicness
SupremeEpicness's picture
Member
Offline
Last seen: 10 years 2 months ago
Joined: 12/11/2012 - 15:30
Karma: 391
To me it looks more like

To me it looks more like they're just slouching over. In the Oblivion picture you can see the goblin has a hunch in it's back right behind the neck. Those new goblins just look like they are leaning forward

SheepDogWoof
SheepDogWoof's picture
Member
Offline
Last seen: 12 years 2 months ago
Joined: 03/22/2013 - 19:34
Karma: 260
SupremeEpicness wrote:Looks

SupremeEpicness wrote:

Looks more like WoW goblins to me.

I think I recall hearing someone say something about Reikling being related to snow elves. But anyway things we see in the game jam should be taken with a gain of salt. the team that made skyrim is not the same team that made Oblivion or morrowind so you can't say if those games were made now this is what would be about.

@Mooncat: I see where you're coming, that it's easier and will take a lot less time to just use those goblins. But we can't just take short cuts on stuff if it makes things feel less like morrowind. I'm okay if the creatures look similar but they look nothing alike The reikling goblins have big noses ,when in the elder scrolls they have smaller noses and big gorilla(ish) mouths. The reikling goblins stand upright, while the other ones have hunch backs. To me they just don't have the same feel as they used to. That's why I think we should eventually make our own(I think these should just be used as place holders). I mean if we don't keep the feel of the games the same why don't we just replace all the models in morrowind with skyrim ones.

@GendunDrup: The difference between the new stuff we make and this stuff is that even though the new stuff doesn't look very much like the original stuff, it still does have a similar feel.

Agreed, WoW Goblins were literally the first thing that came to mind when I saw these, and again. There is no evidence that Rieklings are a variant of Goblin, almost all theory on the matter has been people saying that they are most likely a form of Snow Elf.

Even if they WERE related to Goblins, they still look very, very different. A Great Dane and a Pug are both Dogs. But would you paint a Pug grey and try to convince people it was a Great Dane? 

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
And this isn't a lazy way

And this isn't a lazy way out. Somebody did take the time to remodel and retexture the Rieklings. They're not being used in anything else. Besides, you seem to be taking a lot of time out of your day to antagonize me for going and collecting all these models that took hours for me to convince him to let us use.

SheepDogWoof
SheepDogWoof's picture
Member
Offline
Last seen: 12 years 2 months ago
Joined: 03/22/2013 - 19:34
Karma: 260
Its not antagonizing, if you

Its not antagonizing, if you consider us to be antagonizing you then you are antagonizing yourself. I can understand why you might want to use these models indefinitely because you spent the time to get them. And they are good placeholders, but they don't look like Morrowind Goblins, and that is all that I have been saying.

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
Not you Sheepdog. You're

Not you Sheepdog. You're fine.

SupremeEpicness
SupremeEpicness's picture
Member
Offline
Last seen: 10 years 2 months ago
Joined: 12/11/2012 - 15:30
Karma: 391
GendunDrup wrote: And this

GendunDrup wrote:

And this isn't a lazy way out. Somebody did take the time to remodel and retexture the Rieklings. They're not being used in anything else. Besides, you seem to be taking a lot of time out of your day to antagonize me for going and collecting all these models that took hours for me to convince him to let us use.

Sorry, I wasn't trying to antagonize you. We cool bro.

I was just saying that, it's the lazy way out when instead of making goblins ourselves, we simply take what is the equivalent of a modder resource to fill such a major part of the mods. The point of the new stuff is to have the same feel of the originals but look better. These don't fit those requirements. they are fine as place holders, but I think we can make something better that actually has the same feel as Morrowind and Oblivion ourselves.

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
Anyway, this has gotten a bit

Anyway, this has gotten a bit out of hand. All this was supposed to be was me showing off the Goblins that happychappy liked.

 
mycorn
mycorn's picture
Member
Offline
Last seen: 6 years 4 months ago
Joined: 12/11/2012 - 15:30
Karma: 141
Donor
I think until there is any

I think until there is any real alternative these goblins be used.  And then, if at a later date someone else produces goblins that are deemed 'better' for the purposes of this project, we use new ones.  In the mean time these are a far better place holder than a rat :)

SheepDogWoof
SheepDogWoof's picture
Member
Offline
Last seen: 12 years 2 months ago
Joined: 03/22/2013 - 19:34
Karma: 260
mycorn wrote: I think until

mycorn wrote:

I think until there is any real alternative these goblins be used.  And then, if at a later date someone else produces goblins that are deemed 'better' for the purposes of this project, we use new ones.  In the mean time these are a far better place holder than a rat :)

This.

SupremeEpicness
SupremeEpicness's picture
Member
Offline
Last seen: 10 years 2 months ago
Joined: 12/11/2012 - 15:30
Karma: 391
SheepDogWoof wrote: mycorn

SheepDogWoof wrote:

mycorn wrote:

I think until there is any real alternative these goblins be used.  And then, if at a later date someone else produces goblins that are deemed 'better' for the purposes of this project, we use new ones.  In the mean time these are a far better place holder than a rat :)

This.

Was that post really necessary. Still someone should really patch them in

SheepDogWoof
SheepDogWoof's picture
Member
Offline
Last seen: 12 years 2 months ago
Joined: 03/22/2013 - 19:34
Karma: 260
Lol what? It agreed with what

Lol what? It agreed with what I was proposing, "This" means that I completely agree with it. And Its not like this is a dead thread that I just bumped back to the top.

SupremeEpicness
SupremeEpicness's picture
Member
Offline
Last seen: 10 years 2 months ago
Joined: 12/11/2012 - 15:30
Karma: 391
SheepDogWoof wrote: Lol what?

SheepDogWoof wrote:

Lol what? It agreed with what I was proposing, "This" means that I completely agree with it. And Its not like this is a dead thread that I just bumped back to the top.

I know what "This" meant. I was just saying that we both already said what mycorn said

Me wrote:

They are fine as place holders, but...

SheepDogWoof wrote:

they are good placeholders, but they don't look like Morrowind Goblins...

You didn't have to say "This" it was already clear you agreed. Now, back on topic. Who wants to patch them it.

Mooncat
Mooncat's picture
Member
Offline
Last seen: 12 years 8 months ago
Joined: 04/05/2011 - 07:53
Karma: 226
SupremeEpicness wrote: You

SupremeEpicness wrote:

You didn't have to say "This" it was already clear you agreed. Now, back on topic. Who wants to patch them it.

I can take care of it. Seems like a good opportunity to learn how Skyrim races work.
GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
Here http://www.mediafire.com
Mooncat
Mooncat's picture
Member
Offline
Last seen: 12 years 8 months ago
Joined: 04/05/2011 - 07:53
Karma: 226
Got it. Thanks!I probably

Got it. Thanks!

I probably won't be the fastest at this, as I've never set up a new race before. Since (as far as I can tell -- remember, race newb) this package doesn't seem to contain any animations, I'm guessing I should just copy the Riekling race and set it to use these meshes and textures. Sounds straightforward enough.

 

[Edit]

Just to be clear, I'm not expecting you guys to hand the answers to me on a silver platter. I wouldn't have volunteered if I didn't think I could figure this out on my own -- I'm just voicing my thoughts out loud. I'll soon find out if I'm on the right track or not. =P

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
Pretty much, it's hooked to a

Pretty much, it's hooked to a vanilla creature's skeleton like most elder scrolls mod creatures.

CassiusSkoomassius
CassiusSkoomassius's picture
Member
Offline
Last seen: 13 years 4 months ago
Joined: 04/02/2013 - 16:19
Karma: 11
Early Goblin Models

I've been lurking on this forum for quite a long time. I love the project and consider Morrowind the greatest Role-Playing game ever created. I believe I finally have something to contribute. I've been modeling for a couple of days (Thank you SheepDogWoof for inspiring me) and I've got an extremely preliminary version of the standard Goblin from Tribunal, I have tried to keep it true to the original concept. I'm using Scupltris (a free, very primitive version of it's commercial counterpart) because I just bought a new laptop and don't have $700 to drop on Zbrush, but from what I understand, Sculptris files can be converted to Zbrush models, so you guys can make any necessary changes. Also, any changes or criticisms you have are welcome.

*Edit* Now with legs! Also a comparison with original Morrowind Models:

 

 

 

 

 

 

Lium
Lium's picture
Member
Offline
Last seen: 9 years 9 months ago
Joined: 03/27/2013 - 19:41
Karma: 81
Not bad.

Ooh, that looks neato.

SquallyDaBeanz
SquallyDaBeanz's picture
Contributor
Offline
Last seen: 5 years 11 months ago
Joined: 12/16/2012 - 17:48
Karma: 871
I know you guys want to make

I know you guys want to make the game as much like Morrowind and lore-friendly as possible, but there are way more things to be done then work on new goblin models. I think the ones Gendum got are really good... Sorry if I seem like I am just coming in here and telling you guys your business, but I just wanted to give me input :/

Lium
Lium's picture
Member
Offline
Last seen: 9 years 9 months ago
Joined: 03/27/2013 - 19:41
Karma: 81
What would you prefer to see

What would you prefer to see worked on then? I think we should strive to get as close as possible when we don't have similar enough models, and if someone wants to rectify this problem then that's their prerogative.

GendunDrup
GendunDrup's picture
Offline
Last seen: 12 years 5 months ago
Joined: 02/18/2013 - 17:38
Karma: 438
Well, one model won't do it.

Well, one model won't do it. We need 6 different kinds of Goblins. And Tumbajamba gave me 16. I would defiantly approve of that other Goblin model if you manage to make 6 different models.

SupremeEpicness
SupremeEpicness's picture
Member
Offline
Last seen: 10 years 2 months ago
Joined: 12/11/2012 - 15:30
Karma: 391
Looks pretty good but I think

Looks pretty good but I think you should make the ears longer.

SheepDogWoof
SheepDogWoof's picture
Member
Offline
Last seen: 12 years 2 months ago
Joined: 03/22/2013 - 19:34
Karma: 260
Very impressed, especially

Very impressed, especially when I realised this was done on Sculptris and not Zbrush, another upstart modeler suddenly pops into existence (:

CassiusSkoomassius
CassiusSkoomassius's picture
Member
Offline
Last seen: 13 years 4 months ago
Joined: 04/02/2013 - 16:19
Karma: 11
Here's my two cents: As of

Here's my two cents: As of now, we use the models Tumbajamba made. As new models are created we replace those with more accurate ones. I will continue to work on models, but due to my time schedule and the fact that I am using Sculptris and not Zbrush, they will most likely come along slowly compared to the work of other modelers. It makes sense that because I am working slowly, I should do less high priority work so the project is not waiting on me. If there are other things that need doing though, I am more than willing to be reassigned.

And thanks SheepDog!

Mooncat
Mooncat's picture
Member
Offline
Last seen: 12 years 8 months ago
Joined: 04/05/2011 - 07:53
Karma: 226
Cassius - That's my thinking,

Cassius - That's my thinking, too. I'm still gonna set up Tumbajumba's goblins for Skywind, and we can stick your models in when they're good and ready.

I figure this is a good task for me, too, since my time is at a premium and goblins aren't terribly common (i.e., only in Tribunal, which was never even fully implemented in Morroblivion), so there's no rush.

CassiusSkoomassius
CassiusSkoomassius's picture
Member
Offline
Last seen: 13 years 4 months ago
Joined: 04/02/2013 - 16:19
Karma: 11
Before I start detailing,

 

Before I start detailing, adding hands and feet, and adding clothing...Does this seem like an accurate remake of the original model?

andmoreagain
andmoreagain's picture
Offline
Last seen: 12 years 2 months ago
Joined: 08/12/2012 - 23:07
Karma: 8
Looks pretty accurate to me.

Looks pretty accurate to me. Maybe the mouth should be made a bit longer?

Nice job! :)

Pages