1K Landscape Textures for all of Morroblivion's landscapes!
1K 1024x1024 Textures & Normals, The visual improvement is noticeable as the textures are up to par with Oblivion's.
Download: 1K High Quality Textures
Original: Landscape Retexture




1K Landscape Textures for all of Morroblivion's landscapes!
1K 1024x1024 Textures & Normals, The visual improvement is noticeable as the textures are up to par with Oblivion's.
Download: 1K High Quality Textures
Original: Landscape Retexture




Looks good. I guess this being textures only and no plugins means it is compatible with both v064 and v065......
Yes it's compatible with v064 & v065
Thanks Daggerfall.... good stuff :)
Morroblivion High Quality Landscapes v1.2
v1.3 will include entirely new normal maps, made using Nvidia new DDS Plugin for Photoshop 2020
Download
I'm a bit confused about this. Morroblivion already includes Eloth's Visual Overhaul. What advantages do your HQ landscape textures provide compared to Eloth's? Do they look better? Are they better performance-wise on older computers? Or are they just different and a matter of personal taste?
Bullfrog wrote:
These are all AI upscaled 1K diffuse textures with 512x512 Normal Maps. [Original Mod is in the first post] They are much better then the original default textures that are included in the Base Morroblivion. If you mean [WIP] Morroblivion Visual Overhaul By: Eloth.... Well that was created 10yrs ago, I honestly haven't really looked at it and ultimately my goal is to use hand-made textures that resemble the original without using vanilla Oblivion's.. That goes with all my released Morroblivion mods!
What are the advantages? Sharper, Cleaner and Each normal is created individuality.
Do they look better? Well, Yes they do look much better. Sharper and Cleaner.
Are they better Performance-wise? That depends, The Diffuse's are 1K although the normals are 512 to cut back on VRAM usage for Older Computers. Personally I noticed a small increase in FPS "1-3" frames more. But I am uncertain if that was due to these textures. Besides most computers are compatible of running Oblivion these days.
is it a matter of personal taste? Of course, Although I personally think these textures more closely resemble the original Morrowind counterparts. Besides they are better quality...
Ok, you convinced me. I tried them and I have to agree. They look a lot different than the ones that come with Morroblivion. They look great too. I haven't noticed any performance impact, but I haven't done any FPS metering. Thank you for these textures. They are much appreciated.
Now if only I can find out why the game runs a bit choppy in Balmora. It has nothing to do with your textures. It was like that before. Maybe it's the architecture. You haven't planned on doing textures for this too, have you? ;)
Bullfrog wrote:
Just wait version 1.3 has much better Normal Maps! and Balmora always ran choppy, been something I've been trying to fix.. I actually do have textures for Balmora as well as fixed architecture.. here, under Morroblivion Improved. It's the "Hlaalu Exterior Fixed Models v2" I also highly recommend "Imperial Fort Tileset Fix"The Balmora textures are included in MIP.. Although I did discontinue that project to focus on other improvements for the Master File, But I do plan on seperating the textures from it and releasing it.
I have tried the Balmora textures, but they are not really my taste. In my opinion they look too clean, as if the town has just been built.
I have done a Balmora screenshot with Morroblivion default graphics on the left and right and your textures in the middle, so you can better see what I mean.
I will certainly try the mesh fixes and other texture replacers. Thank you.