13 posts / 0 new
Last post
kyky
kyky's picture
Offline
Last seen: 12 years 6 months ago
Joined: 01/05/2014 - 12:29
Karma: 10
Sadrith Mora the Mushroom Forest!

Introduction
Hey guys! I don't think I've ever properly introduced myself and have been lurking around the chat saying things here and there. My name is Kyle aka kyky and I'm currently helping out with mapping, starting out with Sadrith Mora!

Sadrith Mora!
I'm going to try to keep this thread organized so we can make this the main reference point to anything Sadrith Mora. 

Now, some of the basic foundation is currently there (buildings, basic rock formations,etc). Where we should head next I believe we need to add our "skywind filter" to add on top of this map. Now in order to keep with the ordinal setting I've looked at what they had orginally and I wasn't able to find any concept art from Bethesda but instead found this. (1st image or https://db.tt/BMtrcSpo)

The image above, is more or less sets a good tone of where this area stands. Personally I would like to add more density and theme of their Mushroom forest. An example of how I would add more detail to the enterance. (2nd image or ​https://db.tt/rByUG3N4)

Now since this place was created by magic, I'd like to imagine that some of the mushrooms have been slightly infected by magic from the mushroom buildings. (3rd image or https://db.tt/rByUG3N4)

I'm going to turn it to you guys, what do ya think!?
 

TL;DR: Let's make Sadrith Mora by populating it with a forest of small mushrooms that have been effected by all the magic's!

EDIT: I guess those pictures didn't work the way I intended them to, sorry for the noob post >>;;
 

Edited by: grumpycat on 12/08/2014 - 20:15
Rebelzize
Rebelzize's picture
Contributor
Offline
Last seen: 6 years 8 months ago
Joined: 07/31/2013 - 07:39
Karma: 453
Donor
In all honesty it doesnt look

In all honesty it doesnt look bad at all! you have my vote mate, but then again its not up to me to decide whether or not this might be a good idea for skywind :p

kyky
kyky's picture
Offline
Last seen: 12 years 6 months ago
Joined: 01/05/2014 - 12:29
Karma: 10
Haha yeah. Ultimately we want

Haha yeah. Ultimately we want whatever is going to be the best for Skywind. I'm open to hear what everyone thinks!

stijmunkey
stijmunkey's picture
Contributor
Offline
Last seen: 9 years 10 months ago
Joined: 12/11/2012 - 15:30
Karma: 1354
Donor
i like it

i like it

grumpycat
grumpycat's picture
Moderator
Offline
Last seen: 7 years 3 months ago
Joined: 12/08/2012 - 06:41
Karma: 3383
Eloth bounced around an idea

Eloth bounced around an idea for a far more unique Sadrith Moria.

Think massive mushroom, that have the pod house growing off the sides (images courtesy smerk)

Also the main council hall will planned to be made much taller (bigger as well?)

 

Tajnarasha
Tajnarasha's picture
Member
Offline
Last seen: 11 years 1 month ago
Joined: 11/28/2013 - 17:35
Karma: 631
I really like that idea,

I really like that idea, Happy! 

 

I still hope we'll be able to see the winding, tendril-like formations of traditional Telvanni buildings though; they were so iconic and awesome that it would be a shame to omit them entirely :P

robbinsmoth
robbinsmoth's picture
Contributor
Offline
Last seen: 10 years 6 months ago
Joined: 12/02/2013 - 01:48
Karma: 217
Pictures for ants again

Pictures for ants again :(

Looks very nice though. I'm liking it

kyky
kyky's picture
Offline
Last seen: 12 years 6 months ago
Joined: 01/05/2014 - 12:29
Karma: 10
Yeah, I want to have more

Yeah, I want to have more mushrooms that seem to be mostly everywhere on the island. I want to kind of assume that the place has been effected by the magic. 

If you get anymore concepts, Happy, we definitely should get some modular mushrooms to make this place look amazing!

grumpycat
grumpycat's picture
Moderator
Offline
Last seen: 7 years 3 months ago
Joined: 12/08/2012 - 06:41
Karma: 3383
Smerk concept for a housing

Smerk concept for a housing pod mushroom

CentificGrafics initial concept for the towers

 

grumpycat
grumpycat's picture
Moderator
Offline
Last seen: 7 years 3 months ago
Joined: 12/08/2012 - 06:41
Karma: 3383
Housing pods from smerk

Council chambers from smerk

alysander
alysander's picture
Member
Offline
Last seen: 9 years 7 months ago
Joined: 09/27/2013 - 06:34
Karma: 1519
Will be good to make some new

Will be good to make some new species (and new models of some life-stages) of mushroom-tree for dense forests/coppices. It should be looking more tall, thin (as forest pine), but ephemerous.


 

Smitehammer
Smitehammer's picture
Contributor
Offline
Last seen: 8 years 3 months ago
Joined: 07/04/2013 - 15:07
Karma: 984
Yeahhhh.  The adbots don't

Yeahhhh.  The adbots don't pick up on context too well.

Dragomir
Dragomir's picture
Contributor
Offline
Last seen: 7 years 6 months ago
Joined: 04/23/2013 - 16:22
Karma: 2009
It was right about the

It was right about the shrooms though :D