So I just thought im going to share screenshots from what I'm doing here.
So - Objects LOD, this is small-distance LOD from Watefront on IC , using the optimized LOD engine of Skyrim :)
So I just thought im going to share screenshots from what I'm doing here.
So - Objects LOD, this is small-distance LOD from Watefront on IC , using the optimized LOD engine of Skyrim :)
What is it you want us to see or comment on?
I do not see anything out of place.
Are you using the original far_nifsĀ from tes4?
Yes, original far_nifs.
That's really cool, great work :)
Very nice, looks like there is still hope for skyblivion ;) . Maybe I'll take back some work...
awesome! any way to get the grass to actually show the texture or is it going to have that green sheet over it haha? Or are we going to add grass like in Skywind everywhere?
I believe its because of my draw distance, this pic was taken on vanilla medium settings as i have a real old pc :p
Hmm, even when I play, it looks like that, and I play on ultra (With FXAA instead of AA though). It's like with Skywind how textures suddenly become detailed, they kick in out of no where. And suddenly all the grids appear... How do we get it like Skyrim where even if you put it on the default gridstoload=5 it still looks fine and things don't pop up?