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The problem of Fast Travel.

Submitted by lukkar on

Despite of sentimental issues I noticed several things:

- In MW before any traveling, you had to organize some supplies and some money. It also took some time to get from city/town to particular place. So any traveling costs sth. Now after some point it is totally free.

- What I remember I barely used transporting services in Skyrim. So it will be the same in Skywind example.

- It would be odd to just revisiting mainland from Solstheim, without any problems.

- Island seems to be smaller.

- Absolutely most important. You will skip a lot of sidequests when you will use fast travel.

Pros are just that it is annoying to moving from one place to another without fast travel. Especially when you played many hours. Then it is too repetitive and unnecessary.

So I have some ideas from easiest to implement to hardest one:

1. You can use fast travel after reaching some level. Maybe 15th or lees

2. You can fast travel only between cities/towns. You can't travel from Solstheim to Vvanderfell and otherwise. It costs money.

3.Complex system I just quote myself from other topic:

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lukkar

Interrupting fast travel

I'm not coder but I think it is quite hard to implement but possible to do and cool feature.

Red points are event point. Unfortunately they should be placed manually. In event points you find bandits/deadly fauna/other enemies. Level of enemies depends on your level. To travel further u have to of course clear out nearby area like in vanilla. You have some radius around u which covered red points from area A to B. Depends on your skills or whatever u have some probability rate to meet event. Most points can be based on roads

[External image]

This solution despite of tons of work and probability of bugs has got a plenty of advantages.

- some area could have more events. It means you have to be better prepared before u travel though for example Red mountain Region instead from Pelagiad to Vivec.

- if u are not strong enough u can use vanilla transport system instead of fast travel.

-as in vanilla u have to have collect some supply before travel.

-to avoid too annoying interrupting it can be activate only over longer distances.

-your chances of detecting by bandits/animals can be lower due to your sneaking skill and your level. After some point you will be not interrupted.

 

Karma: 1 (1 votes)

taerkalith

@maxnosense, I personally will play with fast travel turned off and would be in support as having it be the default and just include the optional "turn fast travel on" .esp



We should actually be able to include an "on/off" option in the MCM menu, so people won't even need to download a separate .esp.
Karma: 0 (0 votes)

Or maybe even "Hardcore mode" to collect all such features that is good to be as tradition/realism sense: old character system, no mana regeneration and and so on. Many ppl would like to play with skyrim or morrowind rules.

Karma: 0 (0 votes)

maxnosense
We should actually be able to include an "on/off" option in the MCM menu, so people won't even need to download a separate .esp.



This would be ideal I guess. I'm not familiar with doing MCM menus but it should be a simple enough script to write. It's just a matter of turning flags on/off for the "can't fast travel from worldspace" checkbox for the associated worldspaces (morrowind+mournhold ones).
Karma: 0 (0 votes)

I don't remember If I said this before, but we will have an mod configuration menu. We can add an option to enable fast travel there. 

And if its possible, maybe add an option to disable the map markers like I suggested. If not, that's fine, I'm not demanding stuff, I'll figure out how to make it most enjoyable for myself by myself.

Karma: 0 (0 votes)

Meaningful irrelevant thing that can be modded in 10 minutes any time is being discussed for 2 pages now *sigh*

Time for a new thread about transition between Skyrim and Skywind using the elder scroll? [External image]

Karma: 4 (4 votes)

pretty sure i have seen this topic before and it also came to the conclusion to have fast travel optional

and howe about you use this and not a elder scroll https://tesrenewal.com/forums/skyrim/skywind-mod-releases/4094 

Karma: 0 (0 votes)